Grow a Garden Crop Mutations — Multiplier Chart & Stacking
Published: 2026-05-22 · Last updated: 2026-07-26

Mutations are where the real money is. Each mutation raises a crop's sell value, and stacking several on one crop is what turns a cheap plant into a fortune. The exact combined multiplier uses a stacking formula that has changed across versions — as of mid-2026 most calculators use a diminishing-returns model (see below). For triggers, see weather guide; for steady Wet, see sprinklers.
Common multipliers
- Wet x2
- Chilled x2 (-> Frozen x10 with Wet)
- Frozen x10
- Shocked x100
- Celestial x120
- Sundried x85
- Disco x125
- Pollinated x3
- Bloodlit x4
- Windstruck x2
- Moonlit x2
- Silver x5
- Gold x20
- Rainbow x50
- Voidtouched x135
- Dawnbound x150 (sunflower-only, event)
How stacked mutations combine
Grow a Garden combines multiple mutations on one crop into a single multiplier. The exact formula has shifted between updates; as of mid-2026, most public calculators use a diminishing-returns model: stack = 1 + (sum of each mutation's multiplier) − (number of stacked mutations). Example: Wet (x2) + Frozen (x10) + Shocked (x100) → 1 + (2 + 10 + 100) − 3 = 110x. Exclusive variants (Silver/Gold/Rainbow) then apply on top as a separate multiplier. Because this math changes with updates, always confirm current values with the in-game crop card or a live mutation calculator before pricing a sale.
Data accuracy
Mutation multipliers get rebalanced in game updates. The figures on this page were cross-checked against public calculators and wikis on 2026-07-26. Treat them as a solid baseline, not a permanent guarantee — verify current numbers before trading or pricing.
FAQ
Do mutations disappear?
Value settles at harvest; mutations do not persist forever — sell the mutated crop as soon as you can.