Grow a Garden Crop Mutations — Multiplier Chart & Stacking
Published: 2026-05-22 · Last updated: 2026-07-25

Mutations are where the real money is. Final value = base x weight^2 x mutation x M1 x M2 x M3. Example: Rainbow(x50) + Shocked(x100) = 5000x, not 150x. Weather triggers are in weather guide; use sprinklers for steady Wet.
Common multipliers
- Wet x2
- Shocked x100
- Chilled x2 (-> Frozen x10 with Wet)
- Frozen x10
- Gold x20
- Rainbow x50
- Celestial x120
- Pollinated x3
- Bloodlit x4
- Windstruck x2
- Sundried x85
Stacking formula
Multipliers multiply, they do not add. Rainbow x50 + Shocked x100 = 5000x; add Celestial x120 -> 600,000x. Strategy: load environment mutations first, then Rainbow/Gold as amplifiers. Trigger weather via weather; stabilize Wet with sprinklers.
FAQ
Do mutations disappear?
Value settles at harvest; mutations do not persist forever — sell on the mutated crop immediately.